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PRISM

A human-centred design process

Facilitation tools and method

PRISME | Introduction: Innovation in Digital Museum Mediation

To help you innovate, PRISM offers a human-centred design process that has been adapted for use in museums.

Inspired by an approach devised by Stanford University’s d.school and the IDEO U online school, this process makes it possible to develop new, transformative digital mediation experiences for museum audiences.

We speak of it as being “human-centred” because it does not consider audiences simply as users with certain needs, but rather as sentient beings with projects and aspirations.

The process comprises five steps with specific goals. Facilitation tools designed to boost collaboration and creativity underpin each of the steps.

Step 1: Immersion

Immerse yourself in the sensory and emotional world of audiences by observing them in specific places and situations.

Step 2: Definition

Compile the information gathered in the field to develop personas, formulate the intended purposes of the mediation and define the design criteria.

Step 3: Exploration

Explore existing digital solutions to determine which best fulfill the mediation’s intended purposes and design criteria.

Step 4: Formalization

Unpack the experience of personas to prepare experience maps comprising a certain number of stages according to three different aspects: action, interaction and subjective experience.

Step 5: Testing

Develop a prototype to test the digital mediation among the target audiences. Cycles of iteration will enable improvements to be made to the prototype between each of the testing stages.

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